Welcome to Gull's own Battleground Blog!

This is my personal space about YMG's Battleground: Fantasy and Historical Warfare miniatureless miniatures game. If you love miniatures wargames, but are put off by the expense in time and money of collecting and painting all those figures, this is the game for you! If you are unfamiliar with Battleground simply click on the tutorial link below and watch a quick sample combat. Next, click on the forum link and meet some really great folks who will be responsive and answer all your questions. If you are already familiar with BG:FW&HW this site is an adjunct to the forums where I put up my own brand of replays and and stuff that just wouldn't fit in the forum (but I'll post links!).

Tuesday, January 7, 2014

Dark Elves Fusion


Dark Elves Hott Fusion list

 

Special Ability: Pain Touch

Spend 1 CA and put token on unit and if total is greater than opponents than -1 from opponents total.

                         

Airboat X  

Artillery X

Beast  X

Behemoth X

Blade

Cleric  

Dragon X

Flyer (Drake Riders move as flyers fight as knights)

God X

Hero X

Hero(A) X

Horde  

Knight   

Lurker X

Lurker(w) X

Magician (Army must include at least one Magician who must be general)

Paladin X

Rider  

Shooter X

Sneaker (if opponent’s element can make contact with Sneaker, it must, this costs no CA’s) (ignore all other sneaker special rules at all times)

Spear (one point for spears and they get +3 in combat)

Stronghold

Warband  (each combat die roll adds a chit which adds +1 to the next combat die roll, after the second chit adds to the combat die roll remove both chits and start fresh)

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