Welcome to Gull's own Battleground Blog!

This is my personal space about YMG's Battleground: Fantasy and Historical Warfare miniatureless miniatures game. If you love miniatures wargames, but are put off by the expense in time and money of collecting and painting all those figures, this is the game for you! If you are unfamiliar with Battleground simply click on the tutorial link below and watch a quick sample combat. Next, click on the forum link and meet some really great folks who will be responsive and answer all your questions. If you are already familiar with BG:FW&HW this site is an adjunct to the forums where I put up my own brand of replays and and stuff that just wouldn't fit in the forum (but I'll post links!).

Tuesday, January 7, 2014

Rome Fusiion


Rome Hott Fusiion list

 

Special Ability: Roman Organizatiion

All Blades and Spears elements gain +1 for each like element lined up behind them in base to base contact.(This is called - backing up)

                         

Airboat X  

Artillery   

Beast X   

Behemoth  X

Blade

Cleric X

Dragon X

Flyer X

God X

Hero X

Hero(A) X

Horde X

Knight    

Lurker (Triarii, 2 points, ignore all Lurker rules, once per turn, if triarii is unengaged, even if backing up another unit, and within 300p of an engaged Blades or Spears unit, the player may place it behind the unit after the combat die is rolled and add +1)

Lurker(w)  X

Magician X

Paladin X

Rider X

Shooter (only one allowed)

Sneaker X

Spear  

Stronghold

Warband X

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